|

|
Simplified Rules of Touch
Scoring A touchdown will be awarded when a player places
the ball on or over the scoreline prior to being touched. A touchdown will be
worth one point. The Dummy Half is not permitted to score touchdowns.
Substitution Box Teams may interchange players at
any time. Players coming on to the field may not do so until the player being
replaced has come off. Substitutions must occur at or within the team’s
substitution box.
Possession of the Ball A change of
possession shall occur when: the ball goes to ground. the Dummy half is
touched while in possession. . the Dummy half places the ball in the
Touchdown zone. the 6th Touch occurs. the player in possession steps on
or over the boundary of the field of play. a rollball is performed
incorrectly. a tap is performed incorrectly. At a change of possession
play is restarted with a rollball.
Passing A player
may pass, knock, throw or otherwise deliver the ball to any onside player in the
attacking team. Passing forward is NOT permitted.
The Tap
The tap is taken by placing the ball on the ground on the mark,
releasing the ball from both hands, tapping the ball with the foot a distance of
not more than one metre and retrieving the ball cleanly. Any player from the
attacking team may take the tap.
The Penalty When a
player/team is penalised the non offending team shall restart play with a tap.
The tap is taken at the mark and the defending team must retire ten metres from
the mark until the ball has been tapped.
Play restarts with a
tap when the following infringements occur: Forward Pass Touch
and Pass Rollball performed off the mark Performing a rollball prior to
a touch being made Defenders offside at the rollball (5 metres)
Defenders offside at the tap (10 metres) Deliberately delaying play
More than six players on the field Incorrect substitution Falsely
claiming a touch Using more than the minimum force to make a touch
Misconduct
Rollball A means of restarting play.
Players must perform the rollball on the mark while facing their opponent’s
defending scoreline and rolling the ball backwards between their legs a distance
of not more than one metre. Players must not delay performing the rollball.
The Touch Players from both teams are permitted to
effect the touch. A touch is contact with any part of the body, ball, clothing
or hair. A minimum of force is to be used at all times. The team in possession
is entitled to 6 touches.
Touch and Pass A player
is not to pass the ball after a touch has been made.
The Dummy
Half The dummy half is the person who picks up the ball after a
team-mate has performed a rollball.
Offside/Onside
After a touch has been made all defending players must retire 5 metres from
the mark. Defenders cannot move forward until the dummy half has touched the
ball.
Sideline If a player with the ball touches or
crosses the sideline s/he is deemed to be out of play and a change of possession
occurs. Play restarts with a rollball 5 metres in from where the player went
out. If a touch is made before the player goes out, the touch counts.
Obstruction Players of the attacking team are not
to obstruct defending players from attempting to effect a touch. Defending
players are not to obstruct/interfere with attacking players supporting the ball
carrier.
The Field of Play The field is 70m long
(scoreline to scoreline) and 50m wide. Substitution boxes measuring 20m in
length shall be situated on both sides of the field at halfway. The Touchdown
zone is the area beyond the scoreline.
Team Composition
A team may consist of up to 14 players. A maximum of six (6) are allowed on
the field at any one time. A minimum of four players are required for the match
to be played.
The Toss The captain winning the toss
shall receive possession of the ball and a choice of direction and substitution
box for the first half. The Referee will supervise the toss.
Duration The match at Touch New Zealand Tournament
level shall be 20 minutes each way with a 3 minute break at half time.
Associations may alter the duration of matches to suit their particular
requirements.
Extra Time and the Drop Off When a
match is drawn and a single winner is required, extra time is played and teams
drop off players every two minutes until down to 3. The first team to score a
Touchdown wins the match.
Player Attire All team
members must be correctly attired in team uniforms. Footwear with moulded soles
are permitted. Bare feet, spikes and footwear with screw-in studs are not
permitted. Players are not to wear any item of jewellery that might be
dangerous.
The Referee TheThe Referee referee is
the sole judge on matters of fact and is required to adjudicate on the rules of
the game during play. The referee may impose any sanction necessary to control
the match. All officials, players and coaches involved in the match are under
the control of the referee.
Foul Play will Not be Tolerated
Any foul play (the referee being the sole judge) will result in the
offending player being penalised, sent to the sin bin for a period of time, or
being sent from the field for the remainder of the match, depending on the
severity of the offence. For acts of abuse being threatening verbal and/or physical toward another member of touch or supporter the referee shall appeal to Module Organisers who can if deemed necesary, stand down or ban a person from playing touch for a period of time or the remaining duration of the season. For more serious matters individual incidents will be directed toward either the Manawatu Touch Association and/or Police which can result in a ban from participating at all Touch Modules.
Mixed Teams A mixed team
is made up of a ratio of male/female players. The team is not permitted to field
more than three male players or not less than one male player at any time.
|

|